I'm Max, a front-end software engineer. I'm currently working on starcrossed and costars.

You can find me on linkedin, codepen, github, and contact me at maxmiracolo@pm.me.

Recent Writings

The Logic Behind Tile Swaps: Lessons From Connections and Starcrossed

Ever wonder how those tile animations in Connections decide which square swaps with which? Discover the hidden logic behind tile-swap animations, and hear how I incorporated this into my daily puzzle game Starcrossed.

5 min readRead More →

How I Built an Affordable, Efficient Architecture for a Daily Movie Puzzle Game

This post walks through the free and low-cost tools behind the architecture of Starcrossed, including Vercel, AWS, Cloudflare, browser storage APIs, and TMDB. I explain how each piece fits together to keep hosting costs near zero even as traffic grows.

6 min readRead More →